Spatial chaos
As already pointed out by Axelrod and Hamilton (1981), a cluster of
unconditional cooperators can invade an ALLD population. Consider a population
of players distributed on the squares of a chess board. Each player interacts
only with its immediate neighbours, obeying the parameters of the single-shot
Prisoner's Dilemma. In the next generation, the square is inhabited by
the player who scored the highest total: neighbour or previous owner. Obviously,
a single cooperator perishes, but just four cooperators in a cluster can
get a foothold, since each interacts with more cooperators than a defector
can reach. Nowak and May (1992) used cellular automata to simulate the
spatial distribution of ALLD and ALLC 'territories' in a population. Surprisingly,
their analysis of this simple deterministic model, with no memories among
the contestants and without any strategical refinement, revealed spatial
chaos: unpredictably everchanging spatial patterns of ALLD and ALLC neither
vanishing.
In addition, Fig. 5 demonstrates that for certain parameters the frequencies
are converging towards asymptotic fractions fC (and fD=1-fC,
respectively). In spite of the stable relative frequencies, the chaotic
fluctuations of the dynamic fractal last.
Fig. 5. The frequency of ALLC within the dynamic fractal
generated by a single ALLD invading an ALLC population. (See Nowak and
May 1992 for colour pictures of 'fractal kaleidoscooperation'). Redrawn
from: Nowak, M. A. and May, R. M. 1992. Evolutionary games and spatial
chaos. - Nature 359: 827.
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